Post by Shadow on Jun 10, 2008 4:25:04 GMT -5
Basic Game Rules
These guidelines highlight the basic rules during an airsoft game. As you all know, this is a shooting game. When you get shot, then you are dead. Plain and simple. However, it is still necessary to call attention to the conditions of getting hit. What are the parameters of "life" and "death" in this game and how would you know whether you are in or out of the game?
Counted hits:
• One shot, one kill. There are no "Health Bars" in this game. It only takes one shot to kill or be killed. It also does not matter how or where you were shot. Whether it is a fatal or negligible part of your body when compared to "real life".
• If the BB strikes any part of your BDU/uniform, even if it’s just a scrape on loose clothing, you are still considered “dead”.
• No “armored” features allowed. Even if you are wearing real Kevlar helmets or vests, as long as a bb strikes any part of you, then you are considered dead and must exit the war zone.
• Doubtful hits. If you are not sure if you were shot directly or just felt a ricochet, then it is best to call yourself out as to eliminate any speculation that might arise from the incident.
• Courtesy Elimination. There are cases wherein your opponent would not shoot you anymore because of the short distance between each other to avoid hurting you. This is considered a Courtesy Elimination. Technically you are still allowed to shoot or hide from them again but it is still best if you just call yourself out. NOTE: When attempting this gesture, make sure that the target is close enough that he is unable to escape yet is far enough for you not to be able to execute a knifekill.
• Knife kills. A knifekill is wherein a player tags you and whispers "knife kill". NOTE: When attempting knife kills, make sure you have physical contact with the opponent and the words "knife kill" must be announced to each and every enemy you tap.
• If and when you shout "hit", whether it was a mistake or not as long as you shouted "hit", then you are immediately considered dead.
• Friendly-Fire. Bullets do not distinguish friend from foe. You are still considered dead even if your own team mate hits you unintentionally.
Non-Counted hits:
• Gun hits. You do not die if your gun is hit. Just shout "Gun-hit" to inform the opponent you were not tagged on the body so as to lessen speculation.
• Ricochets. A bb hitting you after it has bounced from somewhere is not considered a hit.
• Falling or Artillery BB's. This is similar to ricochets only that these came directly above and has lost momentum.
What do you do when you have been shot or killed?
• You are to stop firing immediately and shout “HIT”. Raise your hands or weapon to give visual confirmation that you are out of the game then proceed to the resting area or safe-zone.
• Dead men tell no tales or do not talk. You are not allowed to inform your “live” team mates of the enemy’s location even if they ask you.
• Do not linger: Lingering in the battlefield after you have been shot disrupts other players as you might get in the way of their target sights. If you dropped an item, immediately retrieve it and head back to the safe-zone.
• Do not remove your mask while still inside the war zone. The risk of being shot again after you have died is still high.
• Non-combatants should not disrupt the ongoing game such as coaching or flashing the hidden players during night games. As long as you are in the safe-zone, you are considered as non-combatants.
These guidelines highlight the basic rules during an airsoft game. As you all know, this is a shooting game. When you get shot, then you are dead. Plain and simple. However, it is still necessary to call attention to the conditions of getting hit. What are the parameters of "life" and "death" in this game and how would you know whether you are in or out of the game?
Counted hits:
• One shot, one kill. There are no "Health Bars" in this game. It only takes one shot to kill or be killed. It also does not matter how or where you were shot. Whether it is a fatal or negligible part of your body when compared to "real life".
• If the BB strikes any part of your BDU/uniform, even if it’s just a scrape on loose clothing, you are still considered “dead”.
• No “armored” features allowed. Even if you are wearing real Kevlar helmets or vests, as long as a bb strikes any part of you, then you are considered dead and must exit the war zone.
• Doubtful hits. If you are not sure if you were shot directly or just felt a ricochet, then it is best to call yourself out as to eliminate any speculation that might arise from the incident.
• Courtesy Elimination. There are cases wherein your opponent would not shoot you anymore because of the short distance between each other to avoid hurting you. This is considered a Courtesy Elimination. Technically you are still allowed to shoot or hide from them again but it is still best if you just call yourself out. NOTE: When attempting this gesture, make sure that the target is close enough that he is unable to escape yet is far enough for you not to be able to execute a knifekill.
• Knife kills. A knifekill is wherein a player tags you and whispers "knife kill". NOTE: When attempting knife kills, make sure you have physical contact with the opponent and the words "knife kill" must be announced to each and every enemy you tap.
• If and when you shout "hit", whether it was a mistake or not as long as you shouted "hit", then you are immediately considered dead.
• Friendly-Fire. Bullets do not distinguish friend from foe. You are still considered dead even if your own team mate hits you unintentionally.
Non-Counted hits:
• Gun hits. You do not die if your gun is hit. Just shout "Gun-hit" to inform the opponent you were not tagged on the body so as to lessen speculation.
• Ricochets. A bb hitting you after it has bounced from somewhere is not considered a hit.
• Falling or Artillery BB's. This is similar to ricochets only that these came directly above and has lost momentum.
What do you do when you have been shot or killed?
• You are to stop firing immediately and shout “HIT”. Raise your hands or weapon to give visual confirmation that you are out of the game then proceed to the resting area or safe-zone.
• Dead men tell no tales or do not talk. You are not allowed to inform your “live” team mates of the enemy’s location even if they ask you.
• Do not linger: Lingering in the battlefield after you have been shot disrupts other players as you might get in the way of their target sights. If you dropped an item, immediately retrieve it and head back to the safe-zone.
• Do not remove your mask while still inside the war zone. The risk of being shot again after you have died is still high.
• Non-combatants should not disrupt the ongoing game such as coaching or flashing the hidden players during night games. As long as you are in the safe-zone, you are considered as non-combatants.